Valis Ul Del Vilfain

Neutral Wissenschaft Optional Leader Mystic Warrior - Lv. 55

At 6 | Dm 4 | Df 9 | Ar 1 | LP 14 | Re 10 | Mo 8/12 | AP 3/5

Battlemage: If Valis is bound in close combat, no need to pay the Summoning cost for a summon.

Kadru: If Valis' melee attack causes damage, the unit suffers poison Lv. 2 Effect 15

ooo - Shesha (Ki, Attack)
+5 Attack.

ooo - Arjuna (Magic, Ranged Attack)
Distance 16 inches. +1 attack / +2 damage

ooo - Nux (Magic, Effect)
Choose either Magic, Ki or Subterfuge. If an enemy unit uses an action of the chosen category within Valis Control Zone, their cost increases up an action point. Upkeep: O

oooo - Naga (Magic, Effect)
All enemy units within Valis Control Zone suffer poison Lv. 2 Effect 16

Princess the of Arias

Optional Leader: You can use these skills card when Valis is set up. Valis get +5 levels, gets all the abilities on this card and is the Leader.

Poisoned Beings: Summoned monsters which have been called by Valis obtain Valis' ability Kadru.

o - Master Aria (Magic, Effect)
A friendly unit within Valis Control Zone receives one of the following bonuses:
*Until end of the round, all attacks by the friendly unit ignore the armor of the defender.
*The ranges for walking, running and charges for the friendly unit increases by 4 inches.
*The next escape action of the friendly unit in the current round succeeds automatically.
*The next seek action of the friendly unit in the current round succeeds automatically.
*Until end of the round the friendly unit receives +2 defense.

This ability does not affect Gears, unless they are controlled by Reist Ebersbacher.
Limit: Once per round.