Tiamat

Neutral Empire Optional Leader Warrior/Prowler — Lv. 55

At 6 | Dm 4 | Df 10 | Ar 2 | LP 15 | Re 10 | Mo 12/16 | AP 3/5

Innate Abilities: Initiative.
Cancer: Tiamat can make melee Attacks on targets within 4 inches of himself. Charges are not affected by this ability.

ooo — Awe of the Forgotten (Ki, Attack)
This attack rolls 2 dice and keeps the highest. If this Attack causes damage, its target suffers Seal Lv. 1. Effect 16.

oo — World of Wires (Ki, Effect)
Move an enemy unit within Tiamat’s Control Zone 4 inches in the direction of your choice. This ability can be used to move Characters Engaged in Combat. Effect 15.

o — Wires of Destiny (Ki, Effect)
Tiamat gains Haste Lv. 3. Limit: Once per game.


His true power…

Optional Leader: You may choose to use this skill card when you include Tiamat in your group. If you do, Tiamat gets +5 Levels, has the abilities on this card, and is a Leader.

Perfect Defense: While Tiamat hasn’t moved during a turn, all Ranged Attacks that target him automatically miss and no roll is made for them. Once Tiamat has moved during a turn, this ability won’t have any affect until the beginning of the next turn.

ooo — Starlight Romance (Ki, Effect)
All enemy units within Tiamat’s Control Zone suffer Paralyze Lv. 1. Effect: 15.
Limit: Once per game.