Lorenzo

Light Wissenschaft Warrior — Lv. 45 (small base)

At 4 | Dm 6 | Df 9 | Ar 1 | LP 15 | Re 10 | Mo 12/16 | AP 3/4

Energy Cells: At the start of the game place three "Energy" tokens on Lorenzo.
Equipment: Lorenzo may have two Advantage Cards attached to him.
Burst of Power: Before Lorenzo makes an Attack or Charge you may remove one "Energy" toke from him to give +2 Attack and make the Attack or Charge cause Throw.

oo — High Frequency (Ki, Attack)
If this Attack hits its target, the defender loses 6 LP instead of taking damage as normal. Armor value has no effect on this loss of Life Points. Effect 17.

o — Dual Buster (Ki, Charge)
Dual Buster may only be used immediately after resolving a successful Attack or Charge that causes Throw against an enemy unit. The target of the Charge must be the same Character that was thrown away. This ability allows Lorenzo to Charge even if he has already moved or Charged this turn. To use this ability, Lorenzo must remove one "Energy" token.

A part of Team Assault Group along with XII and Rayne.