Jerome
Dark Azur Alliance Warrior/Prowler — Lv. 35 (small base)
At 5 | Dm 4 | Df 9 | Ar 0 | LP 13 | Re 10 | Mo 8/12 | AP 3/4
Innate Abilities: Infiltration
oo — Stealth (Subterfuge, Effect)
Jerome becomes Hidden. Upkeep: o
oo — Mark of Death (Subterfuge, Attack)
+3 Attack / +3 Damage. This skill can be used only if Jerome is Hidden.
oo — Maw of the Leviathan (Subterfuge, Effect)
Target unit inside Jerome's Control Zone loses 1 action point and may not move this turn. Effect 15. Limit: Once per turn.
oo — Hell Wave (Ki, Attack)
-1 Attack. Hell Wave affects all enemy units within 2 inches.
A part of Team Lords of the Abyss along with Deadmoon and Hel.
page revision: 18, last edited: 25 Nov 2014 23:22