High Arbiter Alastor

Dark Azur Alliance Leader Warrior — Lv. 70 (medium base)

At 6 | Dm 6 | Df 9 | Ar 4 | LP 18 | Re 11 | Mo 6/10 | AP 3/5

Innate Abilities: Critical Mastery.

ooo — Ignis (Ki, Attack)
+2 Attack / +2 Damage.

ooo — Pandemonium (Ki, Attack)
+6 Damage.


Arbiter Orders

Orders per Turn: 3
Influence Zone: 12 inches.
Limitation: Alastor’s Arbiter Orders do not affect Characters of equal or greater level, other Arbiters, or Summoned creatures.

o — Motum (Special, Effect)
Move one friendly unit within Alastor's Influence Zone 2 inches. This does not count as a Movement. Motum may not be used more than once on the same Character in a Turn.

oo — Terminus (Special, Attack)
A friendly Unit within Alastor's Influence Zone makes a free hand-to-hand Attack with +3 Attack / +3 Damage. The character who makes this attack is removed from play after it is resolved.

oo — Opugnis (Special Attack)
A friendly Unit within Alastor's Influence Zone makes a free hand-to-hand Attack.