Light Empire Warrior — Lv. 20+
At 4 | Dm 4 | Df 8 | Ar 2 | LP 12 | Re 8 | Mo 6/10 | AP 2/4
Agent: Empire Agents are not unique characters and you may include 1 for every 150 Levels in an Empire Party. For example, a party of 300 levels could include up to two Empire Agents.
ooo — Master Attack (Ki, Attack)
An Empire Agent can possess any combination of the following options, as long the added levels do not take their total level above 40. Any option cannot be chosen more than once.
- The Agent recovers one more Action point per turn. Lv. +10
- When the Agent uses Master Attack, they roll two dice and keep the highest result. Lv. +5
- The Agent gets +1 Attack and +1 Damage. Lv. +5
- The Agent gets +3 Damage. Lv. +5
- The Agent gets +3 Armor. Lv. +5
- The Agent gets +5 Life Points. Lv. +5
- The Agent's Speed is increased to 8/12 Lv. +5
- The Agent gets the following ability. Lv. +5
oooo — Master Charge (Ki, Charge)
+3 Damage. The Agent gets Critical Mastery during this Charge.