Arkham

Dark Black Sun Mystic - Lv. 35

At 4 | Dm 2 | Df 8 | Ar 0 | LP 11 | Re 11 | Mo 8/12 | AP 2/4

Guidance Points: 2

ooo - Soul Scavenger (Magic, Effect)
Choose an Enemy Unit within Arkham's Control Zone. Until the end of the Turn, all attacks made against that Unit will automatically cause a Critical Hit, regardless of the outcome of the Attack roll. Effect 15.

oo - Legion of Crows (Magic, Attack)
+4 Attack. This Attack affects every Unit within 4 inches of Arkham, except Summons and Undead.

oo - Beam (Magic, Ranged Attack)
Distance 16 Inches. +1 Attack / +2 Damage.

oo - Raven Flight (Magic, Run)
Move Arkham up to 16 inches. While Making this movement Arkham has Flight.